Too many assets are reused and some of the stages, such as the music levels, are just uninspired." Hardcore Gaming 101 echoed these sentiments, calling the game " Bubsy 2 is definitely an improvement.but the designers simply cranked the dial up from 'pile of junk' to 'terribly mediocre'." Coming in only a year after the original Bubsy meant corner-cutting, which manifested itself in the art direction and enemy design. IGN conceded that the gameplay had generally been cleaned up, but still felt the game lacked originality, stating ".the game just never quite gelled. However, they commented that the game is boringly easy for experienced players. While they commented that the new features are initially confusing and that some of the level designs are not as charming or original as those of the first game, they concluded, "Bubsy's personality is still the top draw in Bubsy II, a new kind of adventure that's a definite change of pace for the irascible feline." They were generally complimentary to the Genesis version as well, voicing approval for the multiple paths through each stage, the special items, the new minigames, and the improved controls over the first game. GamePro gave the SNES version a positive review. Like the original, the Genesis and Super NES version are virtually identical, however, the Game Boy version is drastically different, with different level design and only black and white graphics, unless played on a Super Game Boy, which applied very basic coloring. However, a different, new development team within Accolade was responsible for making the game, without original designer Michael Berlyn's assistance. The game was developed due to the success of the original title. A multi-player mode was added as well, where a second player could control one of Bubsy's younger relatives. One new feature in the game was the ability to shoot a Nerf gun. The game did feature a little more variety than its predecessor. The player must still maneuver Bubsy through the level through jumping and gliding, and Bubsy still collects objects, only now they're "orbs" instead of "yarnballs". The game plays very similar to the prior game in the series, as a 2D sidescrolling platformer.
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